05 APR 3303
This report presents the latest data on starports experiencing technical issues as a result of Unknown-Artefact related interference.
The following starports are currently closed:
Bolotov Gateway, Arakwibut
Bowell Port, Itzamnets
Eckford Prospect, Naitis
Gaffney Dock, HIP 16538
Grego Reach, Pentin
Hermite Dock, Fan Cechehe
Macgregor Orbital, Kakmbutan
Schilling Dock, Huaich
Schwann Hub, Wikanawal
Yeliseyev Beacon, Nican
The following starports continue to experience technical issues:
Alexander Freeport, HIP 18843
Bondarek Orbital, Munfayl
Hillary Silo, HR 8474
Kooi Gateway, G 190-28
Melvin Hub, GD 1192
Priest Survey, HIP 19147
Saberhagen Ring, Devata Baru
Meanwhile, the following starports are on the brink of closure:
Ford Dock, Naitis
Korolyov Hub, Arawere
05 APR 3303
At 7.00 am tomorrow morning (GMT), the monitoring of powers' activities will go offline for a short period while the latest data is assembled. Pilots who operate for one of the powers should deliver any cargo or vouchers before this time to ensure their activities are registered.
05 APR 3303
This report presents the latest data on health issues among the galaxy's minor factions.
Here are the latest factions to experience famine:
HIP 22145 Gold Mafia
Order of Ethgreze
HIP 5712 State Corp.
Kvenland Services
Purungurawn Purple Society
Co-operative of Yiman
HIP 111486 First
Revolutionary HIP 6161 Unionists
Hand Gang of Taunitoq
League of Machimi Front
When a faction is affected by famine the standard of living in the system it controls temporarily decreases. Combat activity has no effect on influence while a famine is active. Completing food-trade missions can bring a famine to an end.
Here are the latest factions to experience an outbreak:
Official Darkates Freedom Party
Zeessze Clan
Eravate Network
Kvenland Services
Bubii Rats
Ololos Drug Empire
Jamatia Central Corp.
HIP 15545 Public Network
Chukchair Fortune Group
Cuicatec Gold Power Co
When a faction is affected by an outbreak the standard of living in the system it controls temporarily decreases. Combat activity has no effect on influence while an outbreak is active. Completing medicine-supply missions can bring an outbreak to an end.