Client change log:
- Localization strings updated
- Fixed various missing text strings
- Commodity text fixes
- Retain a discounted hull value when rebuying a ship after dying
- Fixed 'back button' sound not always playing
- Fixed Powerplay Scenario generation bugs
- Fix for crash with drone authority transfer
Server change log:
- Applied Senator Patreus' weapons discount to the Powerplay unique weapon modules
- For very high faction reputations, changed decay to apply only to major factions instead of only minor factions
- Remove some incorrect first discoveries with a zero credit bonus in certain cases when a body has already been discovered by another Commander
- Fixed certain star systems' exploration data so they again display the first Commander who discovered a body
- Fixed powerplay bonus trade profit vouchers not being displayed in the transactions panel in the cockpit
Mission fixes:
- Fixed various mission text strings
- Fixed slave delivery mission text
- Assassination text/contract consistency fix
- Fixed issue with substitution of NPC pilot names in mission strings
- Fixed Elite missions having two rank requirements
- Make permit missions require allied reputation
- Founder and Elite missions are no longer restricted to Empire space
- Make delivery missions remove correct amount of cargo
- Balanced the chance of an NPC messenger spawning across relevant mission types
- Handing in required cargo quantity completes Ranked Collect missions as expected
- Fix to give correct rewards
- Rewards updated for Elite/Founder Missions
- Massacre Conflict target numbers now scale
- Removed redundant TimeLeft element from Abandon Branch on ship panel ('0H 0M' left)
Mac specific:
- Fix for crashes reported from 'StarTextureGenComponent::ReadVectorField()'