Here's a list of the changes:
-Fixed a crash with trade vouchers, this change should fix a similar crash with bounty vouchers
-Avoid crashing if we try to open the system map before the system request has completed
-Don't crash if the missions file we've loaded hasn't got an archetype specified
-Fix maths error when entering station services
-Players without at least a rank 2 in any of the elite ranks are not allowed to pledge
-Added correct Military Rank Mission target to player events and Supercruise
-Fix missing Diamondback Explorer loading screen model
-Enable new newsfeed
-Added images for news items
-Lowered the percentage chance of power ships choosing to interdict
-Upped the value of total global bounty needed to make Bounty Hunters attack after a KW scan
-Drastically upped the total global bounty needed to cause a hitman to stalk the player
-AFM can now repair the tiny hardpoint shield booster
-Reduce chance of pirates/bounty hunters interdicting the player in anarchy systems when the player is low ranked
-Various fixes to get founder decal working
-When searching for a partial name match in the galaxy, sort the results before retuning
-Blacklisted systems are now hidden in the galaxy map power view
-Items shown for livery slots should always be sorted alphabetically in outfitting
And the serverside changes:
- Completing trade missions will advance trade rank
- Modules sell for the full price paid for them
- Fix for rearming repair modules