Elite Dangerous Wings 1.02.07 contains the following changes:
-Added vibrant paint jobs for all ships except Anaconda (available for purchase from the store soon)
-Crash fix for star system generation
-Fix for crash in TrackIR caused by the disconnect function incorrectly handling the case when the TrackIR is in an error state. Also applied the same fix to FreeTrack
-Adjusted terraforming meta data to prevent server error
-When getting close to a capital ship while neutral, it will warn you at ~1KM away and then turn hostile at a few hundred metres
-Treat capital ships like players for assigning kills
-Don’t allow NPCs to kill steal by them hitting the powerplant
-Prevent docking after the police 'notice' that a player is wanted. This is the same reaction with committing a violent crime near the station.
-Network fix to catch some messages delivery bugs
-Fix a case where a ship with damage regions and no shields could try to save a game before its defense data has been initialised, resulting in showing in the GUI as a ship that's unrepairable at 0% health
-Adfjusted Type 7 and Viper collision mesh to make them a bit harder to get stuck in the starport entrance cage
-Various text fixes
Server-side Changes:
- Decriminalise Limpets
- When changing station ownership after a conflict, always treat system controlling stations as more valuable than anything else
- Fix Commander Stats for selling level 2 and level 3 survey scans
- Various performance and reliability improvements