Client changelog
- Fix crash when sending a wing invite
- Fix issue with starports being too far in deep space from their parent body
- Increase hardware detection timeout to prevent crash on start
- Fix stability issue when cancelling a wing invite
- Fix for crash in physics system for ship hulls
- Smaller ships now better at smuggling - Decrease chance for being scanned if you are in a low conspicuous rated ship – such as a Sidewinder
- Target leads for projectile weapons missing in any other firegroup than 1 fixed
- System Map now opens on correct star system
- Fixed keyboard problem on Report Player Screen
- Fix star visuals
- Fix timeout issue with some wing invites not arriving
- Added Pratchett's Disc starport
- Network fix to make sure that a disconnected machine is also released
- When listing modules - No longer show power priority on unpowered modules and make sure we show that priority for newly-bought module correctly
- Fix broken Russian text for dormant bounties
- Fix enabling wing beacon enabling voice comms as well
- Fixed: the Onion Head paint job had no icon in the outfitting menu
- Fix some errors in commodity descriptions
Server side changelog
- Fix friends location incorrectly showing 'Main Menu' when in a private group
- Fix data not propagating to wing members when scanning a body without a detailed surface scanner
- Fix a disconnect when entering outfitting screen
Edit (next day additions):
- Fix for Commanders unable to claim rewards from completed Community Goals because the goals were not being displayed at the Station's bulletin board
- Fix for incorrect reward ranks for completed Community Goals